Our mid-season finale focuses on Alex Kidd in Miracle World DX, a remake of the Master System classic developed by Jankenteam and published by Merge Games. Since the game is now out, I invited some friends over to chat about our thoughts on the game. Joining me for this round table are Manuel Melgar, aka Köpke, Renato Almeida and Graham Cookson. If you're still wondering if you should get the game or not, I hope this episode helps.
Welcome one and all to the mid-season finale of The SEGA Lounge! That's right, after episode, I'll be taking a break for the next couple of months but I'll be back in September with more new episodes for your enjoyment. That said, I won't leave you without any kind of content during the summer. I've invited some friends from the SEGA community to share with you what their favorite SEGA summer game is. So for the next few weeks, you'll be getting a short bonus episode every Friday, as per usual, and hopefully getting some good ideas for what games to play this summer if you're in need of suggestions.
This will also be a good time for you to catch up on any previous episodes you weren't able to listen to yet. So there's plenty of Lounge goodness to keep you busy in the next couple of months.
However, before I go, we really need to talk about that little boy that breaks rocks with his fists...
A few weeks ago, we celebrated the 35th anniversary of Alex Kidd and many of our friends came over and shared their memories of the character and the games. One thing we were all looking forward to, though, was the release of Alex Kidd in Miracle World DX, a remake of the Master System classic developed by Jankenteam and published by Merge Games. Since the game is now out, what better way to close off the first half of season 6 of The SEGA Lounge than to have some friends over to chat about our thoughts on the game? Joining me for this round table are Manuel Melgar, aka Köpke, from Mexico, Renato Almeida, from Brazil, and Graham Cookson, from the UK. So you're pretty much getting an international perspective on this DX release. If you're still wondering if you should get the game or not, I hope this episode helps.
By the way, a big thank you to everyone who took part in our giveaway of a code for the Xbox version of the game. And a big shout out to our winner, Mubin Hilmy, from Malaysia, who is already enjoying the game. Congratulations!
I hope you enjoy our summer series of bonus episodes. They'll be fairly short but I believe very entertaining as well. I'll be back some time in September and I hope to see you then. Please remember to be responsible, take care of yourself and others, stay safe, and play a lot of SEGA games! Have a great summer!
Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
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Renato grew up a SEGA kid in Brazil and pretended to be SEGA's CEO at a young age. His love for the company only grew stronger with time and he ended up working with the blue brand in a PR and communications capacity. Eventually, Renato founded Masamune, a PR, marketing and communications agency. To this day, he maintains a healthy relationship with SEGA helping the company reach the Brazilian market with their games.
Illustrator, Graphic Designer
Manuel Garcia Melgar has been a collaborator of the show since its inception as well as a personal friend of mine and a partner of RadioSEGA for quite some years. He's the artist behind all The SEGA Lounge art and the Mixdown Productions ID, he is a very talented illustrator and graphic designer.