This week, I'm joined by Jord Odell, E-commerce and Social Media Manager at SEGA Shop Europe, which includes both the UK and European storefronts. Jord is the marketing wizard that connects the fans and Numskull, the people running the shop. She kindly agreed to have a chat with me about her career and her love for video games and was also kind enough to let me put her through another brutal edition of The SEGA Lounge Challenge.
In the distant year of 2013, I had the pleasure of interviewing Scott Davies, a programmer, SEGA fan, and the creator of RetroAchievements, a project that intended to add achievements to old games. This week, I'm joined on The SEGA Lounge by Meleu, a staffer over at RetroAchievements. We talk about the site's inception, Meleu's work with the RA community and what's in store for the future. Do you love collecting trophies or achievements in modern games? Ever wished you could get achievements in your favorite retro games? Keep listening to find out how you can make that happen thanks to RetroAchievements.
This week, I'm proud to be joined on The SEGA Lounge by three members of the Victory Heat Rally team. If you're not aware of it, Victory Heat Rally is an upcoming retro-style, super scaler, arcade racing game, that is heavily inspired by classic SEGA arcade racers and is currently looking for funding on Kickstarter. I sat down with Ian and Aidan from Skydevilpalm and our old friend RoBKTA, one of the soundtrack composers, to discuss the project. And we also play a musical game. I hope you'll give it a shot as well while you're listening.
This week's episode is focused on another big Sonic community event: the Sonic Hacking Contest 2020, taking place between Monday, October 26th and Sunday, November 1st. Spanner of the SHC team joins me on the show this week to discuss the history of the event and what we can expect from both the Contest and Expo sides of it this year. If you're into playing Sonic hacks and mods, keep listening.
This week's guest is the amazing Bex Trista, aka TristaBytes. Presenter, interviewer, gamer, voice actor... You name it, she can probably do it. Trista hails from the UK and is well-known for her YouTube and more recently Twitch channels and she is a very entertaining person. Whenever you drop by her Twitch streams you'll be greeted with tea, biscuits and stickers and she's a delight to watch as she covers everything gaming, comic book, movie and TV related. And much more. Listen to this episode to find out more about her journey and see how she fares against one of the most brutal SEGA Lounge Challenges to date.
My guest this week is Casey Corrigan, editor of the upcoming "ToeJam & Earl's Funky Fresh Foods of Funkotron Cookbook". It's currently being funded through Kickstarter and it's exactly what it sounds like: a book filled with recipes inspired by the ToeJam & Earl series of video games. How did this happen and what is it all about, you ask? Find out by listening to my chat with the awesome Casey. Be warned: this week's challenge is a culinary one... in a way.
This week's guest is Mikael Tillander, the Swedish developer behind a fairly recent Mega Drive game called Tänzer. It's a blend of different genres, the most notable ones being platformer, hack 'n' slash and shoot-em-up. A fast-paced action game with an amazing soundtrack that you can get for your Mega Drive or Genesis in physical format. I talk to Mikael about his hobby as a video game developer, his newfound love for the SEGA Mega Drive and what to expect from him in the future. Check it out.
Celebrating International Podcast Day in advance, this week's guests are James and Dan, aka The SEGAGUYS, a couple of veteran SEGA fans who host The SEGAGUYS RetroPod. I had a great time recording this interview and learning about the guys' love for SEGA and how they got together to start the podcast. I also learned a lot about how playing Sega Rally can be a meditative experience. Listen to the episode if you want to know more about this awesome SEGA podcast.
This week's guests are two members of the team behind Dormiveglia, one of my favorite games of this year's Sonic Amateur Games Expo. Dormiveglia is a 2D Metroidvania style game starring Quinn, the young whip-wielding hero of Spring Plaza. After their village is ransacked by the mysterious Somnia, Quinn quickly sets out to chase after her. Since the game is currently on Kickstarter trying to get funding for its completion, Darkonius Mavakar and Awesome3475 are here to tell us more about the origins and future of this project.
My guest this week is a fellow Portuguese who's been working at SEGA of Europe for six years now and is currently a Senior Designer. She is also a Twitch streamer in her spare time, and a very entertaining one at that. We talk about her gaming experience, how she got a job "making pretty pictures for the interwebs", and a stupidly hard SEGA Lounge Challenge gives Marta a run for her money... or is it the other way around? Ladies and Gentlemen, this is Marta, Marta Camilo.
The SEGA Lounge has officially reopened for business. This week, and it's a Lounge tradition already, we're covering SAGE, the Sonic Amateur Games Expo 2020. It's a special one, not only for the sheer amount of fan games and indie games that will be showcased, but also because it's the event's 20th anniversary. So you can definitely expect it to be bigger and better than ever. SAGE 2020 takes place from September 5th to September 12th, and it's a pleasure to have Carson, aka Neo Hazard, on the show to discuss it. Stick around for some interesting points regarding what makes this year's event so unique, what Carson thinks of the evolution of SAGE throughout the years and a crazy challenge, as always.
This week, we're going back in time to May 2018 and re-airing an interview with Michael Corker, former editor of Sonic the Comic Online. The comic was celebrating 25 years of existence at the time and Michael went on RadioSEGA's The Manic Monday Show to talk about the original physical comic, the online version that came after it, and more.
It's time to go into the vault and bring out another not-so-new chat. Back in April 2018, I had the chance to talk to Scott Strichart, localization producer of the Yakuza series. At the time, I divided the interview into two parts, with one of them airing in April, close to the release of Yakuza 6, and the second one airing in May. The latter focused more on Yakuza Kiwami 2, which would be released later that year. The two parts of the interview were compiled into one and now you get the chance to either listen to it for the first time or, if you're a RadioSEGA listener, relive it.
This week I'm bringing back an interview first aired on RadioSEGA's The Manic Monday Show on the 26th of February 2018. The person I interviewed is Steve, aka OSC. He is a long time collaborator of mine doing music for RadioSEGA shows as well as being the director of one of the station's remix albums. He was also kind enough to do the amazing remix that serves as the theme song for the current season of The SEGA Lounge and to allow me to use some bits of his works throughout different parts of the episodes.
This week, we have a legendary vgm composer, the marvelous Matt Furniss, known for many iconic game soundtracks, including The Terminator, Alien 3, The Lost Vikings and many more on SEGA systems. Enjoy the interview and come back next week for another bite-sized chat.
This week, I finally get to talk with a living legend of the Sonic and SEGA community. For some reason, it took me a long time to ask him to come on the show. Silly KC... Lewis Clark, aka Sonic Yoda, is the webmaster of SEGADriven.com and SonicYoda.org before it, our guest is an old school SEGA fan, a musician, a former RadioSEGA show host and more. His website and YouTube channel are personal favorites of mine.
Welcome back to The SEGA Lounge! This week's guest is Andrew Dickinson, author of the upcoming Dreamcast: Year Two book
Welcome back to The SEGA Lounge. After a break of two weeks, we're back with Maciej Baron, of Good Praxis and lead dev and composer of ASAP PLZ, a new game for the Mega Drive. Find out more about Maciej's history, including his love for Sonic and hacking Sonic games, as well as the story behind this free 16-bit that centers around office work.