The SEGA Lounge has officially reopened for business. This week, and it's a Lounge tradition already, we're covering SAGE, the Sonic Amateur Games Expo 2020. It's a special one, not only for the sheer amount of fan games and indie games that will be showcased, but also because it's the event's 20th anniversary. So you can definitely expect it to be bigger and better than ever. SAGE 2020 takes place from September 5th to September 12th, and it's a pleasure to have Carson, aka Neo Hazard, on the show to discuss it. Stick around for some interesting points regarding what makes this year's event so unique, what Carson thinks of the evolution of SAGE throughout the years and a crazy challenge, as always.
This week, we're going back in time to May 2018 and re-airing an interview with Michael Corker, former editor of Sonic the Comic Online. The comic was celebrating 25 years of existence at the time and Michael went on RadioSEGA's The Manic Monday Show to talk about the original physical comic, the online version that came after it, and more.
It's time to go into the vault and bring out another not-so-new chat. Back in April 2018, I had the chance to talk to Scott Strichart, localization producer of the Yakuza series. At the time, I divided the interview into two parts, with one of them airing in April, close to the release of Yakuza 6, and the second one airing in May. The latter focused more on Yakuza Kiwami 2, which would be released later that year. The two parts of the interview were compiled into one and now you get the chance to either listen to it for the first time or, if you're a RadioSEGA listener, relive it.
This week I'm bringing back an interview first aired on RadioSEGA's The Manic Monday Show on the 26th of February 2018. The person I interviewed is Steve, aka OSC. He is a long time collaborator of mine doing music for RadioSEGA shows as well as being the director of one of the station's remix albums. He was also kind enough to do the amazing remix that serves as the theme song for the current season of The SEGA Lounge and to allow me to use some bits of his works throughout different parts of the episodes.
This week, we have a legendary vgm composer, the marvelous Matt Furniss, known for many iconic game soundtracks, including The Terminator, Alien 3, The Lost Vikings and many more on SEGA systems. Enjoy the interview and come back next week for another bite-sized chat.
This week, I finally get to talk with a living legend of the Sonic and SEGA community. For some reason, it took me a long time to ask him to come on the show. Silly KC... Lewis Clark, aka Sonic Yoda, is the webmaster of SEGADriven.com and SonicYoda.org before it, our guest is an old school SEGA fan, a musician, a former RadioSEGA show host and more. His website and YouTube channel are personal favorites of mine.
Welcome back to The SEGA Lounge! This week's guest is Andrew Dickinson, author of the upcoming Dreamcast: Year Two book
Welcome back to The SEGA Lounge. After a break of two weeks, we're back with Maciej Baron, of Good Praxis and lead dev and composer of ASAP PLZ, a new game for the Mega Drive. Find out more about Maciej's history, including his love for Sonic and hacking Sonic games, as well as the story behind this free 16-bit that centers around office work.
Patrick Hickey Jr., author of the series of books The Minds Behind the Games, joins KC for a chat on The SEGA Lounge. Learn more about this multi-talented man and his future projects, including a Genesis book.
This week, we're focusing on the Race For Good 2020, a community event ran by friend of the show Andrew 'TheBritishAndy' Wilson and Pete 'TitansCreed' Nethercote. This is the third edition of the streaming event that aims to raise money in support of Special Effect. The event is taking place this weekend, ie, June 19th to June 21st.
Welcome back to our conversation with legendary SEGA composer Howard Drossin. In this second part of the interview, we talk Virtual Sonic and its "Metal Sonic" song, discuss Howard's current projects, and he shares some advice for wannabe vgm composers. Oh, and there's The SEGA Lounge Challenge in there somewhere!
On the week of SEGA's 60th anniversary (#GOSEGA, #SEGA60th), it's an honor to welcome legendary composer Howard Drossin to The SEGA Lounge. We've had such a great conversation that it had to be split into two parts. Listen to this week's episode for the first as Howard shares his beginnings as a musician and some interesting facts behind his time at the SEGA Technical Institute in the 1990's.
It's time to welcome our second YouTuber in a row! This week's guest St1ka, host of "St1ka's Retro Corner" on YouTube and a man with an interesting background as a gamer. Learn more about his channel and find out if he's got what it takes to earn The SEGA Lounge Seal of Approval.
Following up on our SEGA Heroes episode, it's a pleasure to welcome Genesis VII, last week's 'lost' guest, to discuss his interesting history with SEGA games and how a mobile game published by the company ignited the spark to create a YouTube channel, and led to a partnership with SEGA themselves. Plus, his feelings and thoughts on SEGA Heroes (RIP).
SEGA and developer Demiurge recently announced the discontinuation of mobile hit SEGA Heroes. The servers will be deactivated on May 21st. With one week left to play the game, KC sat down with massive fans Kori-Maru (SEGA Bits) and Ravsieg (RadioSEGA) to discuss what was great about it and what they would like to see in a potential future sequel or similar game.
We're going old school this week with Daz and Taggsta, hosts of Aussie-based show, Arcade Perfect Podcast. Learn more about their search for the best and worst arcade game conversions and find out if they can get an arcade perfect score of their own in our challenge.
Happy #SOR4DAY, everyone! Celebrating the release of Streets of Rage 4, KC interviews Cyrille Imbert (Dotemu), Executive Producer, and Ben Fiquet (Lizardcube), Art Director, on Streets of Rage 4. Why not listen while you play the game which is, by the way, out now?
As part of our #SOR4DAY celebrations, take a listen to KC's review of his time spent with Dotemu, Lizardcube and Guard Crush Games' Streets of Rage 4, a sequel 26 years in the making.