This week, I'm thrilled to be joined by Scott Strichart, localization producer of the Yakuza series at SEGA of America. If you listened to our bonus summer episodes, you may remember a talk I had with Scott back in 2018 on another show, which you should definitely go listen to if you want even more detail into his video game experiences. This time, however, it was great to have him on for the full Lounge experience. Listen as he discusses working closely with RGG Studio and the process behind localizing Yakuza: Like a Dragon and much more. We'll also find out if he is indeed worthy of his Twitter bio title of "Patriarch of the Yakuza Localization Family" in another challenge that is not for the faint of heart.
It's time to go into the vault and bring out another not-so-new chat. Back in April 2018, I had the chance to talk to Scott Strichart, localization producer of the Yakuza series. At the time, I divided the interview into two parts, with one of them airing in April, close to the release of Yakuza 6, and the second one airing in May. The latter focused more on Yakuza Kiwami 2, which would be released later that year. The two parts of the interview were compiled into one and now you get the chance to either listen to it for the first time or, if you're a RadioSEGA listener, relive it.