Our mid-season finale focuses on Alex Kidd in Miracle World DX, a remake of the Master System classic developed by Jankenteam and published by Merge Games. Since the game is now out, I invited some friends over to chat about our thoughts on the game. Joining me for this round table are Manuel Melgar, aka Köpke, Renato Almeida and Graham Cookson. If you're still wondering if you should get the game or not, I hope this episode helps.
Joining KC on The Lounge this week is Eli Galindo, founder and owner of Piko Interactive, a company which has been acquiring video game licenses and releasing new games for retro systems. Eli talks about the company's history and also shares some details about their upcoming Kickstarter project to bring to fruition a long-lost project from the Mega Drive's past - Cybernauts: The Next Breed.
We're back for another show and this time KC is joined by XBuster, of the Monster World Mania community. Listen to a great chat and learn more about how he got into the Wonder Boy/Monster World series and what really makes it appealing to him.
The amazing Tyler Esposito of the My Retro Life channel is back this week so we can catch up after our last conversation on episode 7 of the show back in 2014. We go over his experiences with gaming, YouTube, and why SEGA is so special to him. It's a conversation you don't want to miss!
This week's episode of The SEGA Lounge is a very special one as we look back at 35 years of Alex Kidd. 2021 marks the 35th anniversary of the release of Alex Kidd in Miracle World and I thought the best way to celebrate the occasion would be to invite some of my friends from the community to share their memories of past games and their expectations toward the future of the series.
This week, The SEGA Lounge reaches 150 episodes! Thank you very much for your continued support. Join KC as he sits down with Russ, the man behind the blog and YouTube channel Retro Game Corps, and learn more about his background as a gamer and where his love for retrogaming and handhelds comes from.
This week's guest is (the?) SEGA Master Tim, who worked for SEGA of Australia's hotline back in the 90's. In this personal and in-depth interview, Tim opens up about his childhood, how SEGA games helped him during troubled times and how he ended up getting his job at the company. Oh, and the dread is back. Can Tim master the SEGA Lounge challenge? Stick around to find out.
We're back with the second part of my chat with Renato Almeida. Not only do you get the conclusion of The SEGA Lounge Challenge but some fun stories about Renato's company and how he met SEGA's CEO.
This week we have the first of two episodes with the fantastic Renato Almeida, a long-time SEGA fan from Brazil, who went from pretending to be the CEO of the company as a kid to actually working with SEGA. This week, we're going back to a time when SEGA dominated the Brazilian gaming scene and Renato will take us through how his passion for the blue company started. We'll also have the first half of The SEGA Lounge Challenge.
Entering the Lounge this week is Portuguese YouTuber and gamer, Johnny Retro, host of the Retro Raider show. Listen as he discusses his first experiences with video games at an early age and feel for him as he suffers through our usual challenge.
This week's guest is none other than streamer and Sonic speedrunner, Argick. Listen to a chat where he shares his beginnings with video games and the speedrunning scene and finds out how much of a SEGA fan he really is.
This week, I'm joined by Jord Odell, E-commerce and Social Media Manager at SEGA Shop Europe, which includes both the UK and European storefronts. Jord is the marketing wizard that connects the fans and Numskull, the people running the shop. She kindly agreed to have a chat with me about her career and her love for video games and was also kind enough to let me put her through another brutal edition of The SEGA Lounge Challenge.
In the distant year of 2013, I had the pleasure of interviewing Scott Davies, a programmer, SEGA fan, and the creator of RetroAchievements, a project that intended to add achievements to old games. This week, I'm joined on The SEGA Lounge by Meleu, a staffer over at RetroAchievements. We talk about the site's inception, Meleu's work with the RA community and what's in store for the future. Do you love collecting trophies or achievements in modern games? Ever wished you could get achievements in your favorite retro games? Keep listening to find out how you can make that happen thanks to RetroAchievements.
This week's guest is the amazing Bex Trista, aka TristaBytes. Presenter, interviewer, gamer, voice actor... You name it, she can probably do it. Trista hails from the UK and is well-known for her YouTube and more recently Twitch channels and she is a very entertaining person. Whenever you drop by her Twitch streams you'll be greeted with tea, biscuits and stickers and she's a delight to watch as she covers everything gaming, comic book, movie and TV related. And much more. Listen to this episode to find out more about her journey and see how she fares against one of the most brutal SEGA Lounge Challenges to date.
This week's guest is Mikael Tillander, the Swedish developer behind a fairly recent Mega Drive game called Tänzer. It's a blend of different genres, the most notable ones being platformer, hack 'n' slash and shoot-em-up. A fast-paced action game with an amazing soundtrack that you can get for your Mega Drive or Genesis in physical format. I talk to Mikael about his hobby as a video game developer, his newfound love for the SEGA Mega Drive and what to expect from him in the future. Check it out.