As our own way of celebrating Sonic's 24th birthday, this week's guest on The SEGA Lounge is James Booth, Assistant Producer at Hardlight Studio, who talked to Andy about his history with video games, the industry and Sonic Dash. A fun and informative episode, no doubt! Special thanks to Franck Sebastien, of SEGA of Europe, for his help!
The SEGA Lounge is back for a new season! And to celebrate, we have not one, not two, but THREE guests on the show! Join KC, Donnie and Andy as they talk to The Taxman, Stealth and big_smile, and discuss the Sonic 3 Remastered petition. Go sign the petition here: http://sonic3remastered.com
This week on The SEGA Lounge we have great talk with Mat Kraemer, of Sanzaru Games, lead designer on Sonic Boom: Shattered Crystal. Find out more about the development process and Mat's history with SEGA and the video games industry in general.
The SEGA Lounge is back with both hosts and two very special guests. Straight from Leamington Spa, in the UK, Paul Twynholm, lead designer, and Tom Gaulton, engineer at SEGA Hardlight Studio, join us on the show to talk Crazy Taxi: City Rush. We also cover the news and debut a new intro for The SEGA Lounge Challenge.
This week on The SEGA Lounge, SSF1991 and KC were joined by Julian Mehlfeld (Community Manager) and Sam Mullen (Localization Producer) of SEGA of America. Get to know them better and get some insight on Hatsune Miku and the 3D Classics range. Also, are Julian and Sam that knowledgeable about their jobs? Find out by listening to the podcast.